How Did We Create an Award-Winning Marketing Campaign?

Marketing

We’re delighted to announce that our Head vs Heart campaign is a Silver ​Winner and the People's Lovie Winner at the Lovie Awards in Online Advertising: Digital Campaign. What’s more, it’s also been nominated at The Drum Content Awards in two categories: Best Use of Mobile Content and Best Creative Content Idea Using Video. How did we do it, you might ask? Let’s find out!

Marko Jevtic

Marko Jevtic

Marketing Lead

September 28, 2016

Perfecting A/B Testing

Dev & Ops

A/B testing has been playing a very important role in the gaming industry in the past years, ever since the free to play model gained an edge. It has been the go to method when unsure about the potential and value of a new or redesigned game feature. Moreover, A/B testing is very prominent in other areas too — commercial websites and social networks to name a few. ...

Nenad Zivic

Nenad Zivic

Data Scientist

August 08, 2016

Managing Iptables with Ansible the Easy Way

Dev & Ops

When we started working with Ansible, we struggled to find a simple and easy solution to manage iptables. Ansible doesn't have a built-in way of configuring iptables, so usually a recommended way is to use a single template with all the rules defined in it, which is then configured using different variables. ...

Strahinja Kustudic

Strahinja Kustudic

System Engineer

July 07, 2016

Hackathon Five

Life at Nordeus

Do you remember anything from the time when you were 5 years old? I guess you vaguely remember having fun and playing games, right? How about 5 years ago? Can you compare those two? To me, they are not that much different. Obviously, a lot has changed but the pivotal memories revolve around games. Actually, five years ago was when I channeled my passion into profession. ...

Nikola Damjanov

Nikola Damjanov

Game Artist

May 31, 2016

Self Improving on a Large Scale

Art

I hope this article finds you in a good mood because sometimes that is all it takes to harness motivation and creativity. I would like to start with a small disclaimer: this was my first project in Unreal Engine (UE) and I do admit that par of the workflow could be better and/or more optimized so if you have any comments, please do share them. So let’s start. ...

Nikola Damjanov

Nikola Damjanov

Game Artist

May 19, 2016