Tag: lightmapping

Lightmapping Top Eleven Ground in Unity 5

Dev & Ops

In a nutshell, lightmapping is a technique used to store lighting information into textures, for example shadows, lights and light bounces. We have 2 natural sources of lighting, the Sun and the sky. The Sun - because it's a nearby star which is also shiny,  and sky - because our planet has atmosphere that scatters sunlight, and can vary in color, too. ...

Nenad Nesovic

Nenad Nesovic

3D Artist

December 15, 2015